"Virtual Atelier" Generator

PREVIEW
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@addMethod(gameuiInGameMenuGameController)
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protected cb func RegisterStore(event: ref<VirtualShopRegistration>) -> Bool {
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event.AddStore(
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n"",
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"",
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[""],
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[0],
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r"base/gameplay/gui/world/internet/templates/atlases/icons_atlas.inkatlas",
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n"icons_atlas",
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["Rare"],
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[1]
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);
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}
STORE SETTINGS
Characters only, w/o spaces, '-', '_' and etc.
Will be displayed in the game
Path to the atlas resource, from which the store icon will be used
The name of the texture part, from which the store icon will be used
STORE ITEMS
TweakDBID
TweakDBID of the item
Price
Price of the item in the store
Quality
Quality of the item in the store
Quantity
Available items quantity in the store